

Each monster is structured to be its own standalone boss fight, meaning that they’re equipped with wildly different attacks, strengths, and weaknesses.

In Monster Hunter: Rise, you pick from one of the 14 different weapon types and use it to bash a monster while out in its open-ended, living, breathing habitats. Boasting over 30 monsters in its roster, rivalling the original release of Monster Hunter: World, Rise looks to shake up the usual 'hunt, carve, craft and repeat' cycle with a few new significant tricks up its sleeve that completely change how you play the game.
